Revision history for PUBG Is Suing Epic Games Over Fortnite
Additions:
When Epic Games announced the addition of a free to play battle-royal mode to their then burgeoning title Fortnite , comparisons to Player Unknown's Battlegrounds quickly began to emerge. Since then, the shooter builder survival hybrid has become Battleground's biggest competitor and now it seems the rivalry has gone to new heights, with [[https://Pubgstation.com/ PUBG beginner guide]] Corp. taking Epic Games to court over the two games similarit
Of course, it isn't hard to see why PUBG Corp. and Bluehole are concerned about Fortnite . In the time since its battle-royal mode launched, the game has seen a surge in popularity among both content creators and casual games. The game has seen such success that not only has it beaten the record for most concurrent players previously held by PUBG but it is also now reported to make more money than it
As the team grows, it makes sense that it is able to create more original content as opposed to relying on store-bought assets. However, PUBG Corp. may struggle to drum up support for the idea that it should be able to sue games like Fortnite when it relies on pre-made assets, and didn't even create the battle royale genre in the first pl
In addition to some new modes, Update 0.4.0 brings a variety of gameplay adjustments to PUBG Mobile , including combat optimization, vehicle improvements, voice chat optimization, and UI improvements. There have also been changes to the in-game s
"Why should one of my artists spend two weeks on a generic sculpt if they could instead spend that two weeks adding real value for players elsewhere? How many times should a telephone booth be modeled? How many times do we gotta sculpt a cash regist
PlayerUnknown's Battlegrounds may not have created the battle royale genre, but it certainly popularized it. Since its explosion in popularity in 2017, a number of PlayerUnknown's Battlegrounds " clones" have popped up, including some mobile games that are blatant copies of PUBG , as well as games that offer enough fresh ideas to become something entirely different, such as Fortnite . Developer PUBG Corp. has attempted to sue Fortnite and other games for their similarities to its game, a decision that has been criticized since PUBG itself has been accused of being an "asset fl
Rigney acknowledges that the Erangel map, PUBG 's first map, is a combination of store-bought assets and in-house content. He then said that the Miramar desert map was also built with a combination of in-house content and store-bought assets, though it used less pre-made assets than Erangel. "As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourse
This is hardly the first time tensions have been raised between the two companies over Fortnite's battle-royal mode. When the new mode became available last year, vice-president of PUBG Corp. parent company Bluehole Chang Han Kim expressed concern over the new game mode copying PUBG , saying "After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno
From the beginning, our first map (Erangel) was a combination of in-house work at our HQ in Korea, some direct purchasing of assets, and outsourced art work from a team based in the American midwest. Basically, a few Americans built the Military Base on Erangel. That went so well that Korea decided to build a proper PUBG Corp. studio in Madison, Wisconsin for an in-house art t
This ongoing conversation arose as a result of Reddit discussion after players dug around in the Unreal asset store and found several items they claimed to be identical to current PUBG assets. You can check out the conversation here , if you're interested in the developing discuss
As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourself. We also re-used some things from Erangel in Miramar. One of our lead artists (a guy called Dave) puts it this
The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged copyright infringement on Friday. Details are currently scarce on the PUBG - Fortnite lawsuit, but past statements from Bluehole allude to the alleged copyright violation. " We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press, " wrote Chang Han Kim back in September of 2017. " This was never discussed with us and we don't feel that it's righ
For the uninitiated, an "asset flip" (a term coined by YouTube personality Jim Sterling) is when a game is made primarily of pre-made assets, as opposed to original artwork or designs. However, some PlayerUnknown's Battlegrounds developers have pushed back against the notion that the game is an asset flip, including PUBG creator Brendan Greene and more recently, PUBG Corp. communications lead Ryan Rigney, who spoke about the issue on Red
Of course, it isn't hard to see why PUBG Corp. and Bluehole are concerned about Fortnite . In the time since its battle-royal mode launched, the game has seen a surge in popularity among both content creators and casual games. The game has seen such success that not only has it beaten the record for most concurrent players previously held by PUBG but it is also now reported to make more money than it
As the team grows, it makes sense that it is able to create more original content as opposed to relying on store-bought assets. However, PUBG Corp. may struggle to drum up support for the idea that it should be able to sue games like Fortnite when it relies on pre-made assets, and didn't even create the battle royale genre in the first pl
In addition to some new modes, Update 0.4.0 brings a variety of gameplay adjustments to PUBG Mobile , including combat optimization, vehicle improvements, voice chat optimization, and UI improvements. There have also been changes to the in-game s
"Why should one of my artists spend two weeks on a generic sculpt if they could instead spend that two weeks adding real value for players elsewhere? How many times should a telephone booth be modeled? How many times do we gotta sculpt a cash regist
PlayerUnknown's Battlegrounds may not have created the battle royale genre, but it certainly popularized it. Since its explosion in popularity in 2017, a number of PlayerUnknown's Battlegrounds " clones" have popped up, including some mobile games that are blatant copies of PUBG , as well as games that offer enough fresh ideas to become something entirely different, such as Fortnite . Developer PUBG Corp. has attempted to sue Fortnite and other games for their similarities to its game, a decision that has been criticized since PUBG itself has been accused of being an "asset fl
Rigney acknowledges that the Erangel map, PUBG 's first map, is a combination of store-bought assets and in-house content. He then said that the Miramar desert map was also built with a combination of in-house content and store-bought assets, though it used less pre-made assets than Erangel. "As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourse
This is hardly the first time tensions have been raised between the two companies over Fortnite's battle-royal mode. When the new mode became available last year, vice-president of PUBG Corp. parent company Bluehole Chang Han Kim expressed concern over the new game mode copying PUBG , saying "After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is kno
From the beginning, our first map (Erangel) was a combination of in-house work at our HQ in Korea, some direct purchasing of assets, and outsourced art work from a team based in the American midwest. Basically, a few Americans built the Military Base on Erangel. That went so well that Korea decided to build a proper PUBG Corp. studio in Madison, Wisconsin for an in-house art t
This ongoing conversation arose as a result of Reddit discussion after players dug around in the Unreal asset store and found several items they claimed to be identical to current PUBG assets. You can check out the conversation here , if you're interested in the developing discuss
As our in-house art teams built Miramar, they began to rely less on store-bought assets, although they continued to use them strategically, because it just doesn’t make sense to build everything in the game world yourself. We also re-used some things from Erangel in Miramar. One of our lead artists (a guy called Dave) puts it this
The Korea Times reported PUBG filed an injunction with the Seoul Central District Court against Epic Games Korea for alleged copyright infringement on Friday. Details are currently scarce on the PUBG - Fortnite lawsuit, but past statements from Bluehole allude to the alleged copyright violation. " We have also noticed that Epic Games references PUBG in the promotion of Fortnite to their community and in communications with the press, " wrote Chang Han Kim back in September of 2017. " This was never discussed with us and we don't feel that it's righ
For the uninitiated, an "asset flip" (a term coined by YouTube personality Jim Sterling) is when a game is made primarily of pre-made assets, as opposed to original artwork or designs. However, some PlayerUnknown's Battlegrounds developers have pushed back against the notion that the game is an asset flip, including PUBG creator Brendan Greene and more recently, PUBG Corp. communications lead Ryan Rigney, who spoke about the issue on Red
Deletions:
The post reminds PUBG players that this is the first time a balance patch like this has been introduced and that it will be trialed on the test servers before going live. Weapon attachments will undergo similar changes, although the post doesn't reveal exactly how the armory will be affected. Elsewhere, the lauded level three helmets are being confined solely to supply drops. Effectively an extra life to players, the level three helmet was crucial in protecting your head from those sniper sh
Now that the Sanhok Event Pass is available in-game, players are able to measure exactly how much they need to accomplish in order to progress in the Pass. All challenges, as well as other sources of experience, are available to see and draw conclusions from. And the results are quite disappointing, especially for those who don't want to spend the $9.99 Event Pass price up fr
"Pretty sure some of the later missions give more XP. Gonna go check and update this comment once I’m sure (will probably take a while because it's 4am in Korea). If you couldn’t actually get to level 20 then that’d be dumb and we’d change
They say that all's fair in love and war, so PUBG is here to remind its players just that. According to PUBG Corp. on Steam , a new update is coming to PUBG that will tweak some of the game's biggest draws and weaknesses. According to the post, the main aim is to level the playing field when it comes to the battle royale's weap
Both Bluehole and Epic Games had worked together in the past, but that relationship was damaged once the latter launched Fortnite 's battle royale mode back in September of last year. Shortly after the mode launched, Bluehole Vice President Chang Han Kim released a statement saying that the company was " concerned that Fortnite may be replicating the experience for which PUBG is known ." In the months since release, Epic Games' third-person shooter has surpassed PUBG in both player count and revenue, which has presumedly hurt relationships between the two companies further. Additionally, Epic Games has teamed up with Neowiz Games, not Bluehole, to bring Fortnite to the Korea market in the second quarter of 2
It's been a slow, but steady, decline for PlayerUnknown's Battlegrounds ' player count this year. By the end of February it had lowered to around 2.8 million, according to Steam Charts . In April, it finally sunk below the two million player mark, and it hasn't managed to rebound aside from one good weekend in early May. Now, it's finally below 1.5 million, and the trend continues downw
EA opened its E3 2018 press conference with a bang, finally confirming that Battlefield V will have a battle royale mode . Details about the multiplayer game mode have yet to be fully revealed, but it was enough to get fans excited. It was also enough for one very famous battle royale developer to take not
The VSS and Mini14 were the only DMRs to get a damage buff, while the SKS actually got nerfed; DMRs will also now be harder to control because of vertical and horizontal recoil combined with a decrease in recoil recovery
All told, that's 7600 XP in total across 30 days, exactly enough for 19 level-ups -- from 1 to 20, each costing 400 XP. The funny thing is, it looks like PlayerUnknown's Battlegrounds isn't running the Sanhok Event Pass for 30 days. It's running it for 29. The countdown launched citing 24 hours and 28 days remaining, which suggests that it may entirely impossible to reach level
PlayerUnknown's Battlegrounds has launched its very first Event Pass, the 30-day Sanhok Event Pass, and players are already incredibly frustrated. The Pass, which grants rewards to PUBG players for leveling up via daily time invested and the completion of challenges, has been shown to demand a level of commitment that can be described as excessive. Further, it may even be impossible to complete without paying for the Premium P
Here's how the math works out. For non-paying players, there are only so many sources of experience every day. They break down into daily experience earned just by playing, daily experience earned through completing challenges, weekly experience earned through challenges, and "Normal" challenges that persist for the entire ev
It's unlikely that "a little more wiggle room" will make the grind any less frustrating for players, but in all fairness, the Event Pass is still a new way to earn free content. Not every game offers free paths towards new content but unfortunately for PUBG , its biggest competitors do have battle pass systems . Oh, and not so coincidentally, [[https://pubgstation.com PUBG Cheats]] Corp. is also selling five levels on the Event Pass for an additional $4
There is no denying that PlayerUnknown's Battlegrounds _ has been hurt by the success of Epic Games' _Fortnite , and once players look at the actual numbers, they are pretty damning. Despite popularizing the Battle Royale genre, the shooter game has seen its player count dip by over 50% since the beginning of the year. In January, PUBG managed to peak at over 3.2 million concurrent players. Less than half a year later, and Bluehole's marquee title is averaging just over 1.4 million users daimage class="left" url="https://wstatic-prod-boc.krafton.com/common/content/news/20240124/1IbfCbgC.jpg"
Additions:
Premium Event Pass buyers don't have it much easier, but their experience cap is much higher and their rewards much more exciting. Players will still have to complete between eight or nine out of ten challenges to reach level
The post reminds PUBG players that this is the first time a balance patch like this has been introduced and that it will be trialed on the test servers before going live. Weapon attachments will undergo similar changes, although the post doesn't reveal exactly how the armory will be affected. Elsewhere, the lauded level three helmets are being confined solely to supply drops. Effectively an extra life to players, the level three helmet was crucial in protecting your head from those sniper sh
Now that the Sanhok Event Pass is available in-game, players are able to measure exactly how much they need to accomplish in order to progress in the Pass. All challenges, as well as other sources of experience, are available to see and draw conclusions from. And the results are quite disappointing, especially for those who don't want to spend the $9.99 Event Pass price up fr
"Pretty sure some of the later missions give more XP. Gonna go check and update this comment once I’m sure (will probably take a while because it's 4am in Korea). If you couldn’t actually get to level 20 then that’d be dumb and we’d change
They say that all's fair in love and war, so PUBG is here to remind its players just that. According to PUBG Corp. on Steam , a new update is coming to PUBG that will tweak some of the game's biggest draws and weaknesses. According to the post, the main aim is to level the playing field when it comes to the battle royale's weap
Both Bluehole and Epic Games had worked together in the past, but that relationship was damaged once the latter launched Fortnite 's battle royale mode back in September of last year. Shortly after the mode launched, Bluehole Vice President Chang Han Kim released a statement saying that the company was " concerned that Fortnite may be replicating the experience for which PUBG is known ." In the months since release, Epic Games' third-person shooter has surpassed PUBG in both player count and revenue, which has presumedly hurt relationships between the two companies further. Additionally, Epic Games has teamed up with Neowiz Games, not Bluehole, to bring Fortnite to the Korea market in the second quarter of 2
It's been a slow, but steady, decline for PlayerUnknown's Battlegrounds ' player count this year. By the end of February it had lowered to around 2.8 million, according to Steam Charts . In April, it finally sunk below the two million player mark, and it hasn't managed to rebound aside from one good weekend in early May. Now, it's finally below 1.5 million, and the trend continues downw
EA opened its E3 2018 press conference with a bang, finally confirming that Battlefield V will have a battle royale mode . Details about the multiplayer game mode have yet to be fully revealed, but it was enough to get fans excited. It was also enough for one very famous battle royale developer to take not
The VSS and Mini14 were the only DMRs to get a damage buff, while the SKS actually got nerfed; DMRs will also now be harder to control because of vertical and horizontal recoil combined with a decrease in recoil recovery
All told, that's 7600 XP in total across 30 days, exactly enough for 19 level-ups -- from 1 to 20, each costing 400 XP. The funny thing is, it looks like PlayerUnknown's Battlegrounds isn't running the Sanhok Event Pass for 30 days. It's running it for 29. The countdown launched citing 24 hours and 28 days remaining, which suggests that it may entirely impossible to reach level
PlayerUnknown's Battlegrounds has launched its very first Event Pass, the 30-day Sanhok Event Pass, and players are already incredibly frustrated. The Pass, which grants rewards to PUBG players for leveling up via daily time invested and the completion of challenges, has been shown to demand a level of commitment that can be described as excessive. Further, it may even be impossible to complete without paying for the Premium P
Here's how the math works out. For non-paying players, there are only so many sources of experience every day. They break down into daily experience earned just by playing, daily experience earned through completing challenges, weekly experience earned through challenges, and "Normal" challenges that persist for the entire ev
It's unlikely that "a little more wiggle room" will make the grind any less frustrating for players, but in all fairness, the Event Pass is still a new way to earn free content. Not every game offers free paths towards new content but unfortunately for PUBG , its biggest competitors do have battle pass systems . Oh, and not so coincidentally, [[https://pubgstation.com PUBG Cheats]] Corp. is also selling five levels on the Event Pass for an additional $4
There is no denying that PlayerUnknown's Battlegrounds _ has been hurt by the success of Epic Games' _Fortnite , and once players look at the actual numbers, they are pretty damning. Despite popularizing the Battle Royale genre, the shooter game has seen its player count dip by over 50% since the beginning of the year. In January, PUBG managed to peak at over 3.2 million concurrent players. Less than half a year later, and Bluehole's marquee title is averaging just over 1.4 million users daimage class="left" url="https://wstatic-prod-boc.krafton.com/common/content/news/20240124/1IbfCbgC.jpg"
The post reminds PUBG players that this is the first time a balance patch like this has been introduced and that it will be trialed on the test servers before going live. Weapon attachments will undergo similar changes, although the post doesn't reveal exactly how the armory will be affected. Elsewhere, the lauded level three helmets are being confined solely to supply drops. Effectively an extra life to players, the level three helmet was crucial in protecting your head from those sniper sh
Now that the Sanhok Event Pass is available in-game, players are able to measure exactly how much they need to accomplish in order to progress in the Pass. All challenges, as well as other sources of experience, are available to see and draw conclusions from. And the results are quite disappointing, especially for those who don't want to spend the $9.99 Event Pass price up fr
"Pretty sure some of the later missions give more XP. Gonna go check and update this comment once I’m sure (will probably take a while because it's 4am in Korea). If you couldn’t actually get to level 20 then that’d be dumb and we’d change
They say that all's fair in love and war, so PUBG is here to remind its players just that. According to PUBG Corp. on Steam , a new update is coming to PUBG that will tweak some of the game's biggest draws and weaknesses. According to the post, the main aim is to level the playing field when it comes to the battle royale's weap
Both Bluehole and Epic Games had worked together in the past, but that relationship was damaged once the latter launched Fortnite 's battle royale mode back in September of last year. Shortly after the mode launched, Bluehole Vice President Chang Han Kim released a statement saying that the company was " concerned that Fortnite may be replicating the experience for which PUBG is known ." In the months since release, Epic Games' third-person shooter has surpassed PUBG in both player count and revenue, which has presumedly hurt relationships between the two companies further. Additionally, Epic Games has teamed up with Neowiz Games, not Bluehole, to bring Fortnite to the Korea market in the second quarter of 2
It's been a slow, but steady, decline for PlayerUnknown's Battlegrounds ' player count this year. By the end of February it had lowered to around 2.8 million, according to Steam Charts . In April, it finally sunk below the two million player mark, and it hasn't managed to rebound aside from one good weekend in early May. Now, it's finally below 1.5 million, and the trend continues downw
EA opened its E3 2018 press conference with a bang, finally confirming that Battlefield V will have a battle royale mode . Details about the multiplayer game mode have yet to be fully revealed, but it was enough to get fans excited. It was also enough for one very famous battle royale developer to take not
The VSS and Mini14 were the only DMRs to get a damage buff, while the SKS actually got nerfed; DMRs will also now be harder to control because of vertical and horizontal recoil combined with a decrease in recoil recovery
All told, that's 7600 XP in total across 30 days, exactly enough for 19 level-ups -- from 1 to 20, each costing 400 XP. The funny thing is, it looks like PlayerUnknown's Battlegrounds isn't running the Sanhok Event Pass for 30 days. It's running it for 29. The countdown launched citing 24 hours and 28 days remaining, which suggests that it may entirely impossible to reach level
PlayerUnknown's Battlegrounds has launched its very first Event Pass, the 30-day Sanhok Event Pass, and players are already incredibly frustrated. The Pass, which grants rewards to PUBG players for leveling up via daily time invested and the completion of challenges, has been shown to demand a level of commitment that can be described as excessive. Further, it may even be impossible to complete without paying for the Premium P
Here's how the math works out. For non-paying players, there are only so many sources of experience every day. They break down into daily experience earned just by playing, daily experience earned through completing challenges, weekly experience earned through challenges, and "Normal" challenges that persist for the entire ev
It's unlikely that "a little more wiggle room" will make the grind any less frustrating for players, but in all fairness, the Event Pass is still a new way to earn free content. Not every game offers free paths towards new content but unfortunately for PUBG , its biggest competitors do have battle pass systems . Oh, and not so coincidentally, [[https://pubgstation.com PUBG Cheats]] Corp. is also selling five levels on the Event Pass for an additional $4
There is no denying that PlayerUnknown's Battlegrounds _ has been hurt by the success of Epic Games' _Fortnite , and once players look at the actual numbers, they are pretty damning. Despite popularizing the Battle Royale genre, the shooter game has seen its player count dip by over 50% since the beginning of the year. In January, PUBG managed to peak at over 3.2 million concurrent players. Less than half a year later, and Bluehole's marquee title is averaging just over 1.4 million users daimage class="left" url="https://wstatic-prod-boc.krafton.com/common/content/news/20240124/1IbfCbgC.jpg"
Deletions:
This lawsuit will likely have some important ramifications in the gaming scene beyond Korea. It will be interesting to see how the Korean court differentiates a game being clearly inspired by another and one that infringes upon copyright. Until then, both games will continue to be money-making machines for their respective compan
It's great to see that Greene has realistic views towards his next game. Trying to replicate the success of PUBG would be a near-impossible task, and every move he makes in the future will be under a microscope. There will always be angry fans and critics going forward, so his attitude of " I'm probably going to get sh*t on, but that's okay " is the right one to h
According to a recent post on PlayerUnknown's Battlegrounds ' official Steam page, Bluehole Studio made sure to acknowledge its failings during the Event Pass' availability by referring to all of the problems it encountered, and promised that "these issues will all be taken into consideration during future content planning." The developer went on to thank players for their patience while working out the issues with the new system, and went on to announce the bonus XP event, saying, "But thanking you for your feedback and promising to improve in the future doesn’t help you finish your current pass, so we’ve decided to run an event to help players scrape out a few more levels before the Event Pass ends on 7/
Several weeks ago, Bluehole Studio officially put out a fresh Event Pass feature to PlayerUnknown's Battlegrounds , but due to a lot of bugs, extended maintenance periods, and general instability, not every PUBG fan has been able to fully use the limited-time feature. With this being the case, the video game developer has decided to announce a bonus XP event as an apology of sorts to those who haven't been able to get their fill of the Event Pass due to errors on behalf of the stu
From the beginning, our first map (Erangel) was a combination of in-house work at our HQ in Korea, some direct purchasing of assets, and outsourced art work from a team based in the American midwest. Basically, a few Americans built the Military Base on Erangel. That went so well that Korea decided to build a proper PUBG Corp. studio in Madison, Wisconsin for an in-house art t
PlayerUnknown may have only recently started thinking about his next game, but he also told fans not to expect it too soon since there's still plenty he wants to do with PUBG . Not only does he plan to continuing improving the popular multiplayer shooter - [[https://pubgstation.com/ PUBG Tips]] 's developers admitted to failing players recently - but he plans on making sure it becomes an eSports staple. Greene talked about the importance of hiring former Riot Games chief marketing officer Jung Hyun Kwon, and hopes to replicate the success of League of Legends in the Korean market, which makes sense now that games like H1Z1 are attempting to push Battle Royales into the eSports ar
The Korean company behind PlayerUnknown's Battlegrounds is taking Fortnite _ developer Epic Games to court. The Bluehole subsidiary PUBG filed a lawsuit in January claiming that Epic's free-to-play battle royale title is infringing on its copyright. While the _Fortnite developer is based in America, their Seoul-based Epic Games Korea branch has been named in the injunct
It's quite likely that these promotional tactics are one of the issues that Bluehole has against Fortnite as several other battle royale games in the vein of PlayerUnknown's Battleground have been released without any legal ramifications. Considering how ownership over a genre is such a murky idea, and the fact that PUBG , while innovating and popularizing the battle royale sub-genre, is not the first game with such a survival mode, it's likely that the lawsuit will be settled over the small details. Bluehole has also complained about user interface similarities and that their weapons were cop
As PUBG and Fortnite continue to duke it out at the top, let's not forget that other battle royale titles are out there vying for the attention of players too. The likes of Call of Duty: Black Ops 4 and Battlefield V are introducing battle royale modes, so there is some stiff competition for **PlayerUnknown's Battlegrounds ** . For the time being though, let's let Greene and the company bask in their success of 227 million players each month and a supersized sales figure on PC and X